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Research

Scientific evidence supporting each component of EduSkillTree

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Project-Based Learning (PBL)

Studies with 6,000+ students in 114 schools

Problem solving+91%
Collaboration+47%
Motivation+85%
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Virtual Reality in Education

Demonstrated benefits and cost analysis

Effectiveness+76%
Speed4x
Savings (3K std.)52%
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Skill Trees System

Validated framework for competency-based education

Directed acyclic graph

Clear prerequisites

Gamified progression

Key Studies

University of Michigan & Michigan State

Third-grade PBL students: +8 percentage points in science

PwC VR Study

Break-even at 375 students, 52% savings at 3,000

Bijl, H. (2025) - arXiv

Structuring Competency-Based Courses Through Skill Trees